
The Djego
Hellequin Inc. Mean Coalition
24
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Posted - 2012.04.25 00:25:00 -
[1] - Quote
gfldex wrote:xVx dreadnaught wrote:And that it's already hard enough to form an Assault or HQ fleet... but when you don't have a pool of active players currently in the area doing VG's it's going to make it a lot slower process forming the larger fleets also. Or the change will force players to min/max assautls and HQs. That would lead to even more ISK/h then what we used to have.
People did this before, the problem is that 1 of the 3 Assault site takes twice as long for normal fleet and there is no blitz fleet taking away this burden like in VGs. HQ is simply to big for complete random fleets. I done a fair share of Logi FCing in HQs(posting late posters myself, helping on bug reports for "You can't lock this, it is feature not a bug, regards CCP." or simply laggy situations for everybody evolved, doing all the reimbursements etc.) and it is a pain to explain the do/don't every 2. site when 1-2 Logis leave and get replaced. Don't compare it to Assaults or VGs, it is a complete other ballgame with the limits in locking and watch list in place, making 10-12 Logis work together as a team quite a bit more complicated. This might shift, providing more players that know the basics, similar to VGs this days, ending up there but there is still a lot more organisation needed. At least compared to normal VG or assault fleets where you simply assume everybody knows what they do, and even if not it is trivial to compensate her mistakes, making smooth runs possible with random people. |

The Djego
Hellequin Inc. Mean Coalition
24
|
Posted - 2012.04.25 01:54:00 -
[2] - Quote
Brewlar Kuvakei wrote:Simple nerf for incursions would have been to drop sec status below 0.5 to at least form some story of Concord losing control. Sadly EVE is cloning WOW and pvp is now optional. The ground breaking days of eve dies with incursions and now it's all grind and spiders... I mean space ships.
The ground breaking days of a eve as pvp mmo have ended years ago(wtz, nano/web nerf, etc.). I for myself do miss them.
Incision is actually a good thing since it makes PVE a multi player environment in a MMO. I like the WOW reference, however everybody that did both a lot might know that there are a lot of differences. Actually if you go for the maximum grind factor Incursion can best WOW all day long, since there are no valor point or gear limits and it is actually competitive compared to "please suck a little bit less this time" LFG.  |